Check the ASAM Sensor for the plot to determine which to resolve. The sequel to the acclaimed Fallout city-building simulator comes with an epic story, settlement gameplay overhaul, and much more. On the dumps of the coal mines surrounding this city, one can collect a number of minerals. The powerful open-source mod manager from Nexus Mods. Created by Pendan . Fixing Your Game, click here to go to the Settlements & Cities page, see main quest skip function as alternative, a model file is missing - usually resolves itself if you save, exit and then reload the game, the HUD is just stuck - fix by using Workshop Framework: Tools > Reset HUD Widgets. Endorsements. The next time you want to make a building plan or even another addon pack, skip everything you learned about setting up weapon records, and quests, and all of that. In your settlement build menu, go to Sim Settlements > Power and build either the Municipal Power Grid Pylon or the Municipal Power Grid Switchbox. The mine will then be only operated for mineralogical specimens by many local prospectors until 2005 . Safe to use . How would I tell if they are "vanilla kids"? Log in to view your list of favourite games. There are a few things that can cause this issue, please click here to go to the Settlements & Cities page. (Once you're at that point, you will know enough about the system to understand what each of them do based on their names). Includes a progression system, a more interesting settler needs system, and rewards to help settlements matter more. Sim Settlements 1 - Works as intended. To submit a save file, find your .fos save file in Documents\My Games\Fallout4\Saves, upload it to a google drive, or similar free sharing site, share the file, and then post the link with your report, or direct message it to the person who requested it from you. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Then follow the export process and make your spreadsheets. 1. This is a city plan for Sim Settlements 2, this will not be possible without this mod. Orphans of the Commonwealth - More Children. (And Construction Stages if you happened to go create some of those). I have had it running now for just over a week and I am yet too see any children in any of my settlements, please tell me if I'm doing anything wrong. If you find yourself unable to proceed with the main questline due to something not continuing, you should first post or search in the forums to see if perhaps you are just at a point with an unclear objective or if there is an easy workaround to your problem. Now when you're ready to build, right-click the appropriate layer level and choose Make Active Layer, and then right-click it again and choose Hide All Other Layers so you have a clean stage to work from. Next, unhide the previous level's _StageItems layer if it is hidden, then right-click it and choose Select All Loaded References In Layer. I can confirm that the patch to make them interact with more than farming plot does work, I have one with a general store BUT they only have 5 caps and 3 things to sell and I have the make merchants rich mod, so I dont know if this is just a compatibility issue or children just aren't supposed to be merchants with SS2. and diamond city to lot of the little buggers there. Then exit the Creation Kit so you can use the Import Tool. Visit the HUDFramework, Workshop Framework, and Sim Settlements 2 mod pages and locate the main files in the FILES tab, then click on the MANUAL DOWNLOAD button. For this particular tutorial, we'll assume you're coming with at least a single level building and need to create the other levels, and have tried the import script in the previous tutorial. From the in-game Mod menu, search for, select, and then download: Make a hard save on your current game (no quick saves, autosaves, or exit saves). In the "Your First Building Model" tutorial, I recommended you set up a layer called something like yourPrefix_MyFirstBuilding_Level1. Powerful Plots for Superlative Settlers - A Sim Settlements 2 Add-on Pack. Since the Importer was not run on an existing building plan, one will be created for you, including all of the auxillary records! NEW MUNICIPAL PLOTS: Caravan services, tax collection, power plants, and everything else your settlers need to take care of themselves so you dont have to. In Sim Settlements 1 this was used by the script code to assign items on the plot the child owns as owner of the items. Their FAQ, I'll leave the link: https://wiki.simsettlements2.com/en/getting-started/faq Need New Game? For the Stage Models spreadsheet you are creating, each row represents one level of your building. Feel free to reach out to us on the Sim Settlements Forums. Now we're going to repeat that, but also do it for your building models! If you want it sooner, there are a few ways to get it: which can be disabled through Workshop Framework: Settlement Gameplay > Shelter Mechanic: OFF. One of the nice things about this approach, is you are providing some continuity to the feel of the inside of the building by re-using some of the same items, even if they were moved to a different location, or perhaps just upgrading some items that remained in the same space. Now it's time to prepare your spreadsheets for import. From reading the posts on the Nexus page for that, ALL that mod does is make the animation markers on the base-mod's plots able to be used by children, you'd need another mod to make them actually spawn from a beacon. I have had it going for a while now (about a RL month in my playthrough now) and it finally recruited the first child to a settlement, The Castle. All rights reserved. In the meantime, you should NOT use the following classes: Armory, Battlefield Scavengers, Field Surgeon, Prison, Recruitment Center, Watch Tower, Cemetery, Outpost Mess Hall, Outpost Training Yard. You will need to seek permission from, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, The author uploaded this mod to Bethesda.net and it is available for console users, Kapitel 1 von Sim Settlements 2 - Deutsche Version, Sim Settlements 2 (2.3.1) - without Extended - FR, Sim Settlements 2 - Brazilian Portuguese Translation, Sim Settlements 2 MCM Chinese Translation, Sim Settlement 2 (2.1.1a) - TRAD FR v1.03 - Chapitre 1 et 2. In your City Planner Holotape, go to Tools > Cheats > Quest Skipping. They are listed as settlers. You may not reject these. green text can be skipped by modding vets, Follow the same initial steps to import the next sheet, but after you've established the tab seperation, and hit OK to that screen, you're going to change the. Only one of these is needed for your settlement. Decorating can also be a breeze if you follow the pattern from before and setting up a copy of the previous level on your new level. The principal ones are sphalerite, boulangerite, bournonite, calcite, chalcopyrite, pyrite, tetrahedrite, and . according to the plot. If you kept the spreadsheet from the previous tutorial, you can even start with that. If you reject them, enhanced functionality will be unavailable. Some assets in this file belong to other authors. If the mod isn't appearing once you're in game, try closing and re-opening the mod manager, then look at the plug-ins tab and make sure they are all selected. #12. You have to be logged in to download files. ;). Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Building Materials are what appear on a plot before the building has started construction. Based on this, we ask that if you have a new bug or are experiencing an issue with the mod, please report them on our forums in the Questions and Help section for Sim Settlements 2. Download and install 7-zip. More formidable than ever, The Gunners have kidnapped Jake and are taking control of settlements throughout the Commonwealth. You are likely missing the replacement pex scripts from it. These cookies are required to enable core functionality such as security, network management, and accessibility. Choose from the options below. The story is nice but the mechanics are broken. Though I'll reiterate they are very much appreciated by players, they make it feel much more like these structures are being built, rather than just popping into existence, even though technically they are just popping into existence either way. We strongly recommend you review the information in the Nexus Mod Description, as well as the Getting Started and Gameplay Guide sections of this Wiki. Fallout 4 XBOX Load Orders: Sim Settlements 2 + Chapter 2 (XBOX MODS) by Modswell. That's why Sim Settlements doesn't crash when you start a new game No Sim Settlements 2, no Pet Shops. Future story content will be released DLC-style. And certain plot types are barely functional. Then I just start expanding it from there. The powerful open-source mod manager from Nexus Mods. Additional unique settlers and building classes will help expand the possibilities of what you can do with your settlements. Sim Settlements 2 Child Support - File topics - The Nexus Forums Villaret pit, Susville, Grenoble, Isre, Auvergne-Rhne-Alpes, France City Manager Holotape: Options > Gameplay > Upgrade > Auto-Upgrade City Plans: OFF, If Happiness goes down unexpectedly, it could be due to the vanilla shelter mechanic built into the game. Sim Settlements 2 New Release! Boot up Fallout 4 and from the Main menu screen, select Mods. #8. Notes? Only this time, you'll need to fill out a little more information. Tags for . If you made construction stages, grab those too and toss them into the Render window. All Rights Reserved. I use orphans of the common wealth, dont expect a fast recruitment of children into your settlements. Troubleshooting Guide | Sim Settlements 2 Wiki Instead, you will expand your plugin in XEdit, right-click on File Header, and choose Apply Script and pick the same SS2\SS2_ImportStageData script you've been using.. Now you will receive a pop-up like this: I have had it going for a while now (about a RL month in my playthrough now) and it finally recruited the first child to a settlement, The Castle. Much like Sim City. New comments cannot be posted and votes cannot be cast. In order to move and scale the HUD elements, you will need to have MCM installed. So let's talk about your second building plan. Sim settlements 1 or 2? :: Fallout 4 General Discussions - Steam Community If so, you can't do that. The first one that comes to mind is "Orphans of the Commonwealth". do you have orphans of the commonwealth or other child mod? If you wish, do the same for Sim Settlements 2 - Chapter 2. If he does not, please report the issue on our forums in the Questions and Help section for Sim Settlements 2. We deliver enhanced functionality for your browsing experience by setting these cookies. Install hundreds of mods with the click of a button. Some of the Martial and Recreational Classes are not yet implemented. Yes and No. All of those steps you did in setting up the weapon records and other random bits in the "Your First Building Model" tutorial can be skipped! Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. If you reject them, enhanced functionality will be unavailable. Choose download type. You can use the City Manager Holotape, go to Tools>Cheats>Quest Skipping or use the console command to skip is: Where X is the ID of the quest you want to get to (ie. You need to donate resources through the city manager's desk AFTER building the shipping containers. Then in the very first box in the upper left corner, enter the word, Import the StageModels file you exported from the Creation Kit, and place it, Save your spreadsheet using the same steps and settings as for the StageItems, except name this something like, Enter the Name you would like player's to see. The influence of your settlements will grow beyond their borders. Our community knowledge-base has everything you need to know about the Sim Settlements 2. Hey Scrubs, This video is focused around the New Sim Settlements 2 mod, primarily with showing players how to begin the Mod. Start a new spreadsheet by clicking File > New. Ask questions, get help, make suggestions, report bugs, or learn how to mod and make Add-On packs. As Sim Settlements 2 is a sequel, it evolves on the gameplay introduced in the original. Available Add-Ons | Sim Settlements 2 Wiki Log in to view your list of favourite games. Check and make sure you did not transfer them to another Workshop's inventory. When installing a newer version of Sim Settlements 2 or SS2 Extended, make sure that the name displayed in the Name box is the correct one. Copyright 2023 Robin Scott. Copyright 2023 Robin Scott. . Now you can once again hide the previous layer, and the reorganize your stage spawns to handle any changes to the building, perhaps upgrade some that make sense to show progression of the building (for example, maybe upgrade an old mattress on the floor to an old mattress on a bed frame for a Residential; or perhaps give your shop some nicer chairs for it's customers). The powerful open-source mod manager from Nexus Mods. You can go bigger dramatically expanding the footprint, or adding additional floors vertically. Older versions may not be compatible. Question about sim settlements 2 mod :: Fallout 4 General Discussions Claim it as your own, upgrade it as you see fit, and unlock powerful new technologies. At the start of this tutorial, I mentioned wanting to show you the true power of this tool. The Castle City Plan for Sim Settlements 2.Created for the March 2022 Sim settlements 2 City Plan Contest. Sim Settlements 2 has it's own category on NexusMods Created your own Add-on? Start with exporting your Stage Items for level's 2 and 3 like you did in the previous tutorial, doing one level's layer items per export. Redirecting to the SS2 Wiki - Sim Settlements 2 Level 3 sees the building of a Power Transfer plot, which can send out the surplus of around 120 power. If nothing else works, be prepared to start a new game! All the assets in this file belong to the author, or are from free-to-use modder's resources, You are not allowed to upload this file to other sites under any circumstances, You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, The author gave permission for someone else to port this mod to console and for it to be uploaded to Bethesda.net. customization / add-ons Available Add-Ons Sim Settlements 2 has grown so much that there are now over 165 mods you can add on to it. Guillaume CHARVET - Grenoble, Auvergne-Rhne-Alpes, France - LinkedIn See further information and configure your preferences. Originally posted by Iskander: Add the SS2 Workshop HUD Override if you like also from optional downloads on this mod. I'm proud to begin a new position as director of the Grenoble Institut Neurosciences (GIN), with Isabelle Marty and alain buisson as deputy. The pop-up message says that I cannot assign children to the plot. TLDR: Allows you to build zone objects that tell the settlers what type of buildings to create in different areas of your settlement and they will do so. Name (s) in local language (s): Anciennes mines de La Mure (Le Villaret-Susville, Prunires, Saint-Arey) "South of Grenoble on the N85. Unlike the Stage Items, we are not going to copy-paste all of the data from the sheet at once, but will do it one item at a time. To restore it, you click New Layer and enter the exact same name as you used the first time. You may not reject these. Even better, if this is a brand new plugin, it will even create all of the addon configuration data to register it with SS2 automatically! Sim Settlements 2 - Has a pretty annoying progression system to unlock certain key features. For a better experience, please enable JavaScript in your browser before proceeding. Enable the new mods by checking the small box on the left of each line. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, My attempt to make children settlers work better in Sim Settlements, This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. Building a resource container (shipping containers, etc) will expand your settlement inventory storage capacity. Copyright 2023 Robin Scott. This author has not provided any additional notes regarding file permissions, This mod is opted-in to receive Donation Points. I still cannot assign children to residential plots. We deliver enhanced functionality for your browsing experience by setting these cookies. Uploaded by pendannadnep. Sim Settlements 2 adds a whole new storyline that elaborates upon why the Sole Survivor should engage in the act of making settlements. Future content updates will only be available for Sim Settlements 2. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. This will tell the importer that you are happy with the default Building Materials SS2 uses. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. If you did everything correctly (most common mistake here is forgetting to make the new layer active), you should have a copy of all of the previous level's stage items on your new level's StageItems layer! These are side notes meant to clarify something I imagine certain readers will have questions on, and if they are not targeted at your skill level, you can skip them or ignore them if they are over your head or seem obvious. Build out your models, your construction stages, layout your Stage Items, and get your three levels all set up exactly how you want them. They can add additional Building Plans (new styles of buildings), City Plans (layouts for settlements), and so much more! All rights reserved. Published: Mar 15, 2021 Fallout 4 Fallout 4 's Sim Settlements mod has brought the joy of city-building games to Bethesda's RPG for years, and the recent Sim Settlements 2 has made the. This will give you a warning which you should answer Yes too, and now you have your previous level in pieces to work from. Log in to view your list of favourite games. In general this was not a needed step but I found one place in the code dealing with the settlements bell which would unassign a settler from a plot that it did not own anything on the plot. If the mod isn't appearing once you're in game, try closing and re-opening the mod manager, then look at the plug-ins tab and make sure they are all selected. Required as all light sources my mod modifies are inside SS2. No Pets, no Pets. Plans are tagged with themes so new buildings can automatically fit in. Since Xbox cannot revert back to a previous version of a mod, extra precautions must be taken to ensure the update does not corrupt your current save file. Allow child settlers to interact with more objects in Sim Settlement 2 plots and settlements. These cookies are required to enable core functionality such as security, network management, and accessibility. Sim Settlements 2 Child Support Endorsements 686 Unique DLs 20,588 Total DLs 32,218 Total views 47,429 Version 1.0 Download: Manual 1 items Last updated 24 December 2020 12:32AM Original upload 24 December 2020 12:32AM Created by Pendan Uploaded by pendannadnep Virus scan Safe to use Tags for this mod NPCs Settlement Sim Settlements Tag this mod Sim Settlements 2 Child Support - Nexus Mods #1 Jouchebag Sep 9, 2021 @ 10:36am It's story is separate from any vanilla quests. . OVER 120 BUILDING PLANS Bring your towns to life with all of your favorites from the original mod plus many new designs from your favorite Add-On Pack authors! Fallout 4: Everything To Know About The Sim Settlements 2 Mod - Game Rant Chapter 2: Gunner Outbreak The Gunners have become a serious threat. Added all the animation objects that children can now use to kgSIM_ChildSupportedFurniture so that Sim Settlements will properly assign a child to used them on child owned plot. Cookies set by third parties may be required to power functionality in conjunction with various service providers for security, analytics, performance or advertising purposes. (These can be set to any key - the examples below are just for illustration): Once these hotkeys are set, exit MCM and return to the game, then use Cycle Active HUD Panel to highlight one of the three pieces, then the Move X keys slowly to nudge it into position. At the bottom of the window, you'll now see two sheets. Once the mods are downloaded, install and enable them in the MODS tab. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. vanilla kids are just the kids that have always been there I guess. Locate the archives you have just downloaded, then click and drag each one to the lower panel of the DOWNLOADS or MODS tab. All the assets in this file belong to the author, or are from free-to-use modder's resources, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, The author gave permission for someone else to port this mod to console and for it to be uploaded to Bethesda.net. Sim Settlements 2 Child Support at Fallout 4 Nexus - Nexus Mods I recommend something like, For the Editor ID, this is the field labeled, If this is a new plugin, you'll also need to fill out the Mod Prefix box, which is the, Leave all of the check boxes checked in, it's rare anyone will want to uncheck those until they are doing advanced things. Assign them each a home, a job, AND a place to relax or train. Head into workshop mode and move the desk to a pathable location. If you receive the message below when you start the game with Sim Settlements 2 installed, (in particular, if it says the failed addon is SS2.esm), it means you will need to reinstall F4SE. All rights reserved. Les Chalanches Mine, Allemond, Grenoble, Isre, Auvergne-Rhne-Alpes We're hiring senior back-end web developers. SETTLERS ARE BETTER TOGETHER: Multiple settlers can now live, work, and relax together in the same plot. The best place to submit save files for us to review is our forums in the Questions and Help section for Sim Settlements 2. You must log in or register to reply here. Just as in the previous tutorial, I'll demonstrate with Open Office Calc since it is free and anyone can grab it to follow along. Created with the assistance of GuardianMF. All profits are recycled back into the mod. Orphans of the Commonwealth - More Children, https://www.nexusmods.com/fallout4/users/53676631?tab=user+files. There are 4 "vanilla kids", 2 at somerville, 1 at warwick and 1 at nordhagen, atleast thats the ones I can remember. What kind of notes? Rise of the Commonwealth returns for Fallout 4: Sim Settlements 2 Created with the assistance of Nuclear Fighter. Building Materials are what appear on a plot before the building has started construction. You can make the changes extremely subtle, perhaps just extending one wall a bit to add a bit of space. Aim par Guillaume CHARVET. Simsettlements 2 bug : r/SimSettlements - Reddit The original Sim Settlements & Conqueror are still supported with patches and bug fixes. As part of the numbered Guided Series, this assumes you have gone through the previous guides in this series, and will gloss over things you should know by now. Right click on each archive, select Install, then click on OK. Make sure that Sim Settlements 2 and SS2 Extended have the correct name before clicking on OK. Click on the Replace button to install the newer version over the previous. A big Sim Settlements 2 Mod List with 140+ compatible mods BUILDING SUBTYPES: You can choose your buildings based on how you want them to function rather than how you want them to look. Your first sheet should now have all 3 levels of items stacked on top of each other with level 1 items, then level 2, then level 3, with column I indicating which level each item belongs to. This naming scheme will make it much less likely you make this mistake. All rights reserved. I brought this up in the "Your First Building Model" tutorial, but it's one of the most common problems I saw early addon designers run into, so it bares repeating. that we are sent, we are unable to respond to all of the comments we receive on the various platforms players can use to communicate with the team. Make sure you build, power, and activate a vanilla Recruitment Radio Beacon. Next we need to prepare the Stage Models for import. Sim Settlements 2 at Fallout 4 Nexus - Mods and community Once you have the first sheet imported, the second and third sheets need to be handled a bit differently. Were always in need of talent. AFTER you see that . Now with all those items selected, click on the title bar of the render window and hit the hotkey Ctrl+D. Another benefit to this approach, is throughout this process, you could stop and create additional SCOLs to act as the Construction Stage models for between those levels! Once donated, you should get a popup message that says the settlers are figuring out how to use your donation. Sim Settlements avoids assigning NPCs that aren't commandable as that's usually a sign they have a special purpose. Last updated 24 December 2020 12:32AM. If you allowed the Import tool to create the addon config for this plugin, it will be called yourPrefix_AddonVersion. If you'd like your models to flow naturally between levels, my personal strategry is to start each level with a copy of the Static Collection (SCOL) version of the previous level at 0/0/0 on my new level's layer (very important your layer is active when you drop the SCOL on it and do the next step). Connect the Power Grid Pylon or Switchbox to your Power Plant by attaching a wire from it to the Power Plant. 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Sim Settlements 2 City Plan Masters Winner Season 3, Starlight Hive - Sim Settlements 2 City Plan, Starlight Woods - Masters 2022 Contest Entry, Stop Shooting Our Ships - UNSC Spaceships Settler Hostility Patch, Subways of the Commonwealth (SotC) Sim Settlements 2 patch, Sunshine Hive (Sunshine Tidings Co-Op) - Sim Settlements 2 City Plan, Sunshine it's just a farm I sware Sim Settlements 2 City Plan Contest January 2022, Sunshine Tiding - The medical center (Winner Sim Settlements 2 City plan conquest 2022-01), Temple on a Hill - Sim Settlements 2 City Plan Contest June 2023, Tenpines Hive - Sim Settlements 2 City Plan, The Alley Cabaret a Sim Settlements 2 City Plan Contest Finalist - April 2021, The Castle Fortress - A Transfer Settlement Bluprint, The Castle Rebuilt-Minutemen HQ - Sim Settlements 2 City Plan and Layouts-Blueprints, The Circle (Red Rocket) - Sim Settlements 2 City Plan Contest Entry - March 2021 - Winner, The Failed Gunner Outpost - Sim Settlements 2 City Plan Contest Entry - April 2023, The Mechanist's lair - RobCo's rebirth (Winner Sim Settlements 2 City plan conquest 2022-10), The Mechanist's Layer - Mecha Town - Sim Settlements 2 City Plan Contest October 2022, The PP City Plan SS2 Contest Entry July 2021, The Redoubt (North Point Park) - Sim Settlements 2 - City Plan Contest Entry - May 2023, The Slog An ingenious pool(Sim Settlements 2 City Plan Contest 2021-08), Transfer Settlements - Tenpines Bluff (Sims Settlement 2) Blueprint, UNDRCVR Guns 'N Roses Jamaica Plain Outpost, UNDRCVR Guns 'N Roses Nahant RR Eta Outpost, UNDRCVR Guns 'N Roses RR Player Home Layout, UNDRCVR Guns 'N Roses Taffington Homestead, UNDRCVR Midnight Refuge at Hangman's Alley, UNDRCVR Midnight Refuge at Taffington Boathouse, UNDRCVR MODestly Settled Plans January '23, UNDRCVR Simply Settled Castle - Sim Settlements 2 City Plan, UNDRCVR Simply Settled Fairline Outpost - Sim Settlements 2 City Plan City Plan Contest Feb 2023, UNDRCVR Simply Settled Graygarden - Sim Settlements 2 City Plan Contest Winner Aug 2022, UNDRCVR Simply Settled Greentop - Sim Settlements 2 City Plan Contest Finalist July 2022, UNDRCVR Simply Settled Lakeside Cabin Homestead - SS2 CPC June 2023, UNDRCVR Simply Settled Mech Lair - Sim Settlements 2 City Plan Contest October 2022, UNDRCVR Simply Settled Mystic Parlor - Sim Settlements 2 City Plan City Plan Contest November 2022, UNDRCVR Simply Settled North Point Park - SS2 City Plan Contest May 2023, UNDRCVR Simply Settled Nuka Rocket Hotel - Sim Settlements 2 City Plan City Plan Contest September 2022, UNDRCVR Simply Settled Ruined Church Phi Outpost - SS2 City Plan Contest April 2023, UNDRCVR There's No Place Like Home Lake Cochituate, UNDRCVR There's No Place Like Home Rock Island Lighthouse, Vault-Tec Tools - Sim Settlements 2 Addon Pack, Vault-Tec Tools - Sim Settlements 2 Addon Pack RU, Vaulted Vault 88 - Sim Settlements 2 City Plan Contest Winner October 2021, Warwick Correctional Facility SS2 City plan, Wasteland Venturers Sim Settlements 2 Addon Pack, Wasteland Venturers Sim Settlements 2 Addon Pack SC translate, Zimonja Cavern - Sim Settlements 2 City Plan Contest Winner July 2021, Soft requirement - to get access to UI features, There is onlly one sim settlements 2 building in my place ,if you don't want that toweryou can don't use SS 2, Not requited, but highly recommended as the settlement is quite large.
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